![]() ![]() WoW on the other hand is based on a subscription model (including in-game microtransactions), which means Blizzard continuously makes money from it every month, making it far more lucrative than commercializing games the classical way. Back in the 2000s, games monetized just once by getting bought and from an economic perspective that was basically it. The main reason why Blizzard didn't develop Warcraft 4 will most likely be the enormous success of World of Warcraft. Warcraft 4: Why Blizzard Never Made It Warcraft has grown massively – the franchise even made it to cinemas. But since WoW is another type of game not everyone likes, wouldn't it make sense to continue the classical strategy game series as well? Here's why there's no Warcraft 4 and why chances to get it might have just increased. No less than nine WoW expansions were released since its launch in 2004. ![]() So it's no surprise that the original Warcraft game got two sequels, namely Warcraft II: Tides of Darkness and Warcraft III: Reign of Chaos (as well as the add-on "The Frozen Throne").īut then, instead of continuing with another sequel, Blizzard decided to focus on another type of game, famously known as World of Warcraft, the most successful MMORPG ever made. And in the case of most popular games, this is exactly what happens. There's an unspoken rule in the gaming market: If your game is a huge success, make a sequel to make more money, and continue to do so as long as it pays off. Warcraft 4 could happen soon – but there are also arguments against it. But it's around for 20 years now, so where is Warcraft 4? Let's take a look in the crystal ball and challenge the arguments for and against a new Warcraft game. Warcraft 3 was undeniably one of the best PC strategy games ever made and a huge success for Blizzard.
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